
Intro
Timeline: 12 months. Materials: Sticky Notes, Pen, Paper, Omnigraffle, Sketch, InVision, Photoshop. Team size: 1 UX/UI designer, CTO, Scrum Team.
UX Techniques Used: User Personas, Site Map, User Flows, Wireframing, User Workshops, Prototyping.
Brief
To design RIPPL, a Guided Selling Platform to simplify purchase journeys, help customers navigate complex categories with personalised, needs based, recommendations.
To help high street retailers increase, sales conversion, average order value, NPS and improve customer experience.
Sitemap

Wireframes
Wireframe description



QUAD-PLAY telco Designs




Templates
Template text.


